27 research outputs found

    Interactive Search and Exploration in Online Discussion Forums Using Multimodal Embeddings

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    In this paper we present a novel interactive multimodal learning system, which facilitates search and exploration in large networks of social multimedia users. It allows the analyst to identify and select users of interest, and to find similar users in an interactive learning setting. Our approach is based on novel multimodal representations of users, words and concepts, which we simultaneously learn by deploying a general-purpose neural embedding model. We show these representations to be useful not only for categorizing users, but also for automatically generating user and community profiles. Inspired by traditional summarization approaches, we create the profiles by selecting diverse and representative content from all available modalities, i.e. the text, image and user modality. The usefulness of the approach is evaluated using artificial actors, which simulate user behavior in a relevance feedback scenario. Multiple experiments were conducted in order to evaluate the quality of our multimodal representations, to compare different embedding strategies, and to determine the importance of different modalities. We demonstrate the capabilities of the proposed approach on two different multimedia collections originating from the violent online extremism forum Stormfront and the microblogging platform Twitter, which are particularly interesting due to the high semantic level of the discussions they feature

    A kinematic study of the compact jet in quasar B3 1633+382

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    We present a study of the motion of compact jet components in quasar B3 1633+382. Through analyzing 14 epochs of VLBI observations of three components (B1, B2, and B3) at 22 GHz, we find two different possibilities of component classification. Thus two corresponding kinematical models can be adopted to explain the evolutionary track of components. One is a linear motion, while another is a helical model. Future observations are needed to provide new kinematical constraints for the motion of these components in this source.Comment: 7 pages, 3 figures; Accepted for publication in A&

    A high-level 3D visualization API for Java and ImageJ

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    BACKGROUND: Current imaging methods such as Magnetic Resonance Imaging (MRI), Confocal microscopy, Electron Microscopy (EM) or Selective Plane Illumination Microscopy (SPIM) yield three-dimensional (3D) data sets in need of appropriate computational methods for their analysis. The reconstruction, segmentation and registration are best approached from the 3D representation of the data set. RESULTS: Here we present a platform-independent framework based on Java and Java 3D for accelerated rendering of biological images. Our framework is seamlessly integrated into ImageJ, a free image processing package with a vast collection of community-developed biological image analysis tools. Our framework enriches the ImageJ software libraries with methods that greatly reduce the complexity of developing image analysis tools in an interactive 3D visualization environment. In particular, we provide high-level access to volume rendering, volume editing, surface extraction, and image annotation. The ability to rely on a library that removes the low-level details enables concentrating software development efforts on the algorithm implementation parts. CONCLUSIONS: Our framework enables biomedical image software development to be built with 3D visualization capabilities with very little effort. We offer the source code and convenient binary packages along with extensive documentation at http://3dviewer.neurofly.de

    On the Inverse Problem of Fractal Compression

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    The inverse problem of fractal compression amounts to determining a contractive operator such that the corresponding fixed point approximates a given target function. The standard method based on the collage coding strategy is known to represent a suboptimal method. Why does one not search for optimal fractal codes? We will prove that optimal fractal coding, when considered as a discrete optimization problem, constitutes an NP-hard problem, i.e., it cannot be solved in a practical amount of time. Nevertheless, when the fractal code parameters are allowed to vary continuously, we show that one is able to improve on collage coding by fine-tuning some of the fractal code parameters with the help of dierentiable methods. The differentiability of the attractor as a function of its luminance parameters is established. We also comment on the approximating behavior of collage coding, state a lower bound for the optimal attractor error, and outline an annealing scheme for improved fractal codin..
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